Base64Crypt.cs 2.1 KB

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  1. using System;
  2. using System.Text;
  3. namespace TEAMModelOS.SDK.Helper.Security.Base64Crypt
  4. {
  5. public static class Base64Crypt
  6. {
  7. /// <summary>
  8. /// Base64加密
  9. /// </summary>
  10. /// <param name="codeName">加密采用的编码方式</param>
  11. /// <param name="source">待加密的明文</param>
  12. /// <returns></returns>
  13. public static string EncodeBase64(Encoding encode, string source)
  14. {
  15. byte[] bytes = encode.GetBytes(source);
  16. try
  17. {
  18. source = Convert.ToBase64String(bytes);
  19. }
  20. catch (System.Exception e)
  21. {
  22. String s = e.StackTrace;
  23. }
  24. return source;
  25. }
  26. /// <summary>
  27. /// Base64加密,采用utf8编码方式加密
  28. /// </summary>
  29. /// <param name="source">待加密的明文</param>
  30. /// <returns>加密后的字符串</returns>
  31. public static string EncodeBase64(string source)
  32. {
  33. return EncodeBase64(Encoding.UTF8, source);
  34. }
  35. /// <summary>
  36. /// Base64解密
  37. /// </summary>
  38. /// <param name="codeName">解密采用的编码方式,注意和加密时采用的方式一致</param>
  39. /// <param name="result">待解密的密文</param>
  40. /// <returns>解密后的字符串</returns>
  41. public static string DecodeBase64(Encoding encode, string result)
  42. {
  43. string decode = "";
  44. byte[] bytes = Convert.FromBase64String(result);
  45. try
  46. {
  47. decode = encode.GetString(bytes);
  48. }
  49. catch
  50. {
  51. decode = result;
  52. }
  53. return decode;
  54. }
  55. /// <summary>
  56. /// Base64解密,采用utf8编码方式解密
  57. /// </summary>
  58. /// <param name="result">待解密的密文</param>
  59. /// <returns>解密后的字符串</returns>
  60. public static string DecodeBase64(string result)
  61. {
  62. return DecodeBase64(Encoding.UTF8, result);
  63. }
  64. }
  65. }