using System; using System.Text; namespace TEAMModelOS.SDK.Helper.Security.Base64Crypt { public static class Base64Crypt { /// /// Base64加密 /// /// 加密采用的编码方式 /// 待加密的明文 /// public static string EncodeBase64(Encoding encode, string source) { byte[] bytes = encode.GetBytes(source); try { source = Convert.ToBase64String(bytes); } catch (System.Exception e) { String s = e.StackTrace; } return source; } /// /// Base64加密,采用utf8编码方式加密 /// /// 待加密的明文 /// 加密后的字符串 public static string EncodeBase64(string source) { return EncodeBase64(Encoding.UTF8, source); } /// /// Base64解密 /// /// 解密采用的编码方式,注意和加密时采用的方式一致 /// 待解密的密文 /// 解密后的字符串 public static string DecodeBase64(Encoding encode, string result) { string decode = ""; byte[] bytes = Convert.FromBase64String(result); try { decode = encode.GetString(bytes); } catch { decode = result; } return decode; } /// /// Base64解密,采用utf8编码方式解密 /// /// 待解密的密文 /// 解密后的字符串 public static string DecodeBase64(string result) { return DecodeBase64(Encoding.UTF8, result); } } }