Base64Crypt.cs 1.9 KB

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  1. using System;
  2. using System.Text;
  3. namespace TEAMModelOS.SDK.Helper.Security.Base64Crypt
  4. {
  5. public static class Base64Crypt
  6. {
  7. /// <summary>
  8. /// Base64加密
  9. /// </summary>
  10. /// <param name="codeName">加密采用的编码方式</param>
  11. /// <param name="source">待加密的明文</param>
  12. /// <returns></returns>
  13. public static string EncodeBase64(Encoding encode, string source)
  14. {
  15. byte[] bytes = encode.GetBytes(source);
  16. source = Convert.ToBase64String(bytes);
  17. return source;
  18. }
  19. /// <summary>
  20. /// Base64加密,采用utf8编码方式加密
  21. /// </summary>
  22. /// <param name="source">待加密的明文</param>
  23. /// <returns>加密后的字符串</returns>
  24. public static string EncodeBase64(string source)
  25. {
  26. return EncodeBase64(Encoding.UTF8, source);
  27. }
  28. /// <summary>
  29. /// Base64解密
  30. /// </summary>
  31. /// <param name="codeName">解密采用的编码方式,注意和加密时采用的方式一致</param>
  32. /// <param name="result">待解密的密文</param>
  33. /// <returns>解密后的字符串</returns>
  34. public static string DecodeBase64(Encoding encode, string result)
  35. {
  36. string decode = "";
  37. byte[] bytes = Convert.FromBase64String(result);
  38. try
  39. {
  40. decode = encode.GetString(bytes);
  41. }
  42. catch
  43. {
  44. decode = result;
  45. }
  46. return decode;
  47. }
  48. /// <summary>
  49. /// Base64解密,采用utf8编码方式解密
  50. /// </summary>
  51. /// <param name="result">待解密的密文</param>
  52. /// <returns>解密后的字符串</returns>
  53. public static string DecodeBase64(string result)
  54. {
  55. return DecodeBase64(Encoding.UTF8, result);
  56. }
  57. }
  58. }