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- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using System.Threading.Tasks;
- namespace WMFConverter.Gdi
- {
- /// <summary>
- /// Represents a point (x,y).
- /// </summary>
- public class Point
- {
- #region Properties
- /// <summary>
- /// Point X
- /// </summary>
- public int X { get; set; }
- /// <summary>
- /// Point Y
- /// </summary>
- public int Y { get; set; }
- #endregion
- #region Constructors
- /// <summary>
- /// Default constructor.
- /// </summary>
- /// <param name="x"></param>
- /// <param name="y"></param>
- public Point(int x, int y)
- {
- X = x;
- Y = y;
- }
- #endregion
- #region Public Methods
- /// <summary>
- /// Serves as the default hash function.
- /// </summary>
- /// <returns></returns>
- public override int GetHashCode()
- {
- int prime = 31;
- int result = 1;
- result = prime * result + X;
- result = prime * result + Y;
- return result;
- }
- /// <summary>
- /// Determines whether the specified object is equal to the current object.
- /// </summary>
- /// <param name="obj"></param>
- /// <returns></returns>
- public override bool Equals(Object obj)
- {
- if (this == obj)
- return true;
- if (obj == null)
- return false;
- if (typeof(Point) != obj.GetType())
- return false;
- Point other = (Point)obj;
- if (X != other.X)
- return false;
- if (Y != other.Y)
- return false;
- return true;
- }
- /// <summary>
- /// Returns a string that represents the current object.
- /// </summary>
- /// <returns></returns>
- public override string ToString()
- {
- return "Point [x=" + X + ", y=" + Y + "]";
- }
- #endregion
- }
- }
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