Base64.cs 2.1 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384
  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using System.Text;
  5. using System.Threading.Tasks;
  6. namespace WMFConverter.Util
  7. {
  8. /// <summary>
  9. /// Base 64 encode
  10. /// </summary>
  11. public class Base64
  12. {
  13. #region Local Variables
  14. private static char[] ENCODE_DATA = {
  15. 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H',
  16. 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P',
  17. 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X',
  18. 'Y', 'Z', 'a', 'b', 'c', 'd', 'e', 'f',
  19. 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n',
  20. 'o', 'p', 'q', 'r', 's', 't', 'u', 'v',
  21. 'w', 'x', 'y', 'z', '0', '1', '2', '3',
  22. '4', '5', '6', '7', '8', '9', '+', '/'
  23. };
  24. #endregion
  25. #region Public Methods
  26. /// <summary>
  27. /// Encode byte array.
  28. /// </summary>
  29. /// <param name="data"></param>
  30. /// <returns></returns>
  31. public static string Encode(byte[] data)
  32. {
  33. char[] buffer = null;
  34. if (data.Length % 3 == 0)
  35. buffer = new char[data.Length / 3 * 4];
  36. else
  37. buffer = new char[(data.Length / 3 + 1) * 4];
  38. int buf = 0;
  39. for (int i = 0; i < data.Length; i++)
  40. {
  41. switch (i % 3)
  42. {
  43. case 0 :
  44. buffer[i / 3 * 4] = ENCODE_DATA[(data[i] & 0xFC) >> 2];
  45. buf = (data[i] & 0x03) << 4;
  46. if (i + 1 == data.Length)
  47. {
  48. buffer[i / 3 * 4 + 1] = ENCODE_DATA[buf];
  49. buffer[i / 3 * 4 + 2] = '=';
  50. buffer[i / 3 * 4 + 3] = '=';
  51. }
  52. break;
  53. case 1 :
  54. buf += (data[i] & 0xF0) >> 4;
  55. buffer[i / 3 * 4 + 1] = ENCODE_DATA[buf];
  56. buf = (data[i] & 0x0F) << 2;
  57. if (i + 1 == data.Length)
  58. {
  59. buffer[i / 3 * 4 + 2] = ENCODE_DATA[buf];
  60. buffer[i / 3 * 4 + 3] = '=';
  61. }
  62. break;
  63. case 2 :
  64. buf += (data[i] & 0xC0) >> 6;
  65. buffer[i / 3 * 4 + 2] = ENCODE_DATA[buf];
  66. buffer[i / 3 * 4 + 3] = ENCODE_DATA[data[i] & 0x3F];
  67. break;
  68. }
  69. }
  70. return new string(buffer);
  71. }
  72. #endregion
  73. }
  74. }