using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace WMFConverter.Gdi { /// /// Graphics Device Interface - Represents a Font object. /// public interface IGdiFont : IGdiObject { #region Properties /// /// Object Height. /// /// int Height {get;} /// /// Object Width. /// /// int Width { get; } /// /// Object Escapement. /// /// int Escapement { get; } /// /// Object Orientation. /// /// int Orientation { get; } /// /// Object Weight. /// /// int Weight { get; } /// /// Italic font. /// /// bool IsItalic { get; } /// /// Underlined font. /// /// bool IsUnderlined { get; } /// /// Striked font. /// /// bool IsStrikedOut { get; } /// /// Object Charset. /// /// int Charset { get; } /// /// Object out precision. /// /// int OutPrecision { get; } /// /// Object clip precision. /// /// int ClipPrecision { get; } /// /// Object Quality. /// /// int Quality { get; } /// /// /// /// int PitchAndFamily { get; } /// /// Font face name. /// /// string FaceName { get; } #endregion } }