using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace WMFConverter.Gdi
{
///
/// Graphics Device Interface - Represents a Font object.
///
public interface IGdiFont : IGdiObject
{
#region Properties
///
/// Object Height.
///
///
int Height {get;}
///
/// Object Width.
///
///
int Width { get; }
///
/// Object Escapement.
///
///
int Escapement { get; }
///
/// Object Orientation.
///
///
int Orientation { get; }
///
/// Object Weight.
///
///
int Weight { get; }
///
/// Italic font.
///
///
bool IsItalic { get; }
///
/// Underlined font.
///
///
bool IsUnderlined { get; }
///
/// Striked font.
///
///
bool IsStrikedOut { get; }
///
/// Object Charset.
///
///
int Charset { get; }
///
/// Object out precision.
///
///
int OutPrecision { get; }
///
/// Object clip precision.
///
///
int ClipPrecision { get; }
///
/// Object Quality.
///
///
int Quality { get; }
///
///
///
///
int PitchAndFamily { get; }
///
/// Font face name.
///
///
string FaceName { get; }
#endregion
}
}