using System; using System.Buffers; using System.Buffers.Text; using System.Collections.Generic; using System.Text; using System.Text.Json; using System.Text.Json.Serialization; namespace TEAMModelOS.SDK.Extension { /// /// 允许或写入带引号的数字,之後.NET 5就不用這個轉換,改用[JsonNumberHandling] /// public class JsonIntToStringConverter : JsonConverter { public override int Read( ref Utf8JsonReader reader, Type type, JsonSerializerOptions options) { if (reader.TokenType == JsonTokenType.String) { ReadOnlySpan span = reader.HasValueSequence ? reader.ValueSequence.ToArray() : reader.ValueSpan; if (Utf8Parser.TryParse(span, out int number, out int bytesConsumed) && span.Length == bytesConsumed) { return number; } if (int.TryParse(reader.GetString(), out number)) { return number; } } return reader.GetInt32(); } public override void Write(Utf8JsonWriter writer, int longValue, JsonSerializerOptions options) => writer.WriteStringValue(longValue.ToString()); } }