using System;
using System.Buffers;
using System.Buffers.Text;
using System.Collections.Generic;
using System.Text;
using System.Text.Json;
using System.Text.Json.Serialization;
namespace TEAMModelOS.SDK.Extension
{
///
/// 允许或写入带引号的数字,之後.NET 5就不用這個轉換,改用[JsonNumberHandling]
///
public class JsonIntToStringConverter : JsonConverter
{
public override int Read(
ref Utf8JsonReader reader, Type type, JsonSerializerOptions options)
{
if (reader.TokenType == JsonTokenType.String)
{
ReadOnlySpan span = reader.HasValueSequence ? reader.ValueSequence.ToArray() : reader.ValueSpan;
if (Utf8Parser.TryParse(span, out int number, out int bytesConsumed) && span.Length == bytesConsumed)
{
return number;
}
if (int.TryParse(reader.GetString(), out number))
{
return number;
}
}
return reader.GetInt32();
}
public override void Write(Utf8JsonWriter writer, int longValue, JsonSerializerOptions options) =>
writer.WriteStringValue(longValue.ToString());
}
}