using System; using System.Collections; using System.Collections.Generic; using System.Linq; namespace TEAMModelOS.SDK { public static class CollectionHelper { /// /// 判断集合是否为空 /// /// /// public static bool IsEmpty(this IEnumerable collection) { if (collection != null && collection.Any()) { return false; } else { return true; } } /// /// 判断集合是否不为空 /// /// /// public static bool IsNotEmpty(this IEnumerable collection) { if (collection != null && collection.Any()) { return true; } else { return false; } } ///// ///// 判断集合是否为空 ///// ///// ///// //public static bool IsEmpty(this ICollection collection) //{ // if (collection != null && collection.Count > 0) // { // return false; // } // else // { // return true; // } //} ///// ///// 判断集合是否不为空 ///// ///// ///// //public static bool IsNotEmpty(this ICollection collection) //{ // if (collection != null && collection.Count > 0) // { // return true; // } // else // { // return false; // } //} } }